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Old Sep 10, 2007, 11:52 PM // 23:52   #21
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I will say this that there needs to be an outpost in the South Side of Lornar's Pass or Dread naughts Drift.This is so a player can use lvl20 henchies to complete their GMC title and not to think of DCs.
There needs to be one in Mineral Springs for this as well.
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Old Sep 11, 2007, 12:11 AM // 00:11   #22
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Originally Posted by Age
I will say this that there needs to be an outpost in the South Side of Lornar's Pass or Dread naughts Drift.This is so a player can use lvl20 henchies to complete their GMC title and not to think of DCs.
There needs to be one in Mineral Springs for this as well.
OMG finally! Someone who agrees with me! Fine, if they don't make the areas easier, why not add more outposts?

Quote:
Originally Posted by Arkantos
The game wasn't meant to be easily runnable. As you can tell, ANet fixed the mistake of running by adding locked gates and such. If anything, ANet should make running areas impossible, so lazy people like you can actually have a chance to play the game.
I don't appreciate being called lazy...FYI, I have beaten the game. But armor is needed. Not my fault the only good max ranger armor is in the Southern Shiverpeaks. Max armor is more protection. If you don't think so, whatever. But that doesn't mean you have to bash me for speaking my mind. I live in America - freedom of speech.
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Old Sep 11, 2007, 12:19 AM // 00:19   #23
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Anet put that there to be challenging, and for running.

I use to think about hating runners... till about my 3rd character through the game. Play the game how you want to play.

That being said, Anet has shown to "make it challenging" and just like how Anet shakes things up to promote different builds in pvp, same applies to the Drok run.

Wait a few days, and no doubt there will be new builds posted or experiment.
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Old Sep 11, 2007, 12:21 AM // 00:21   #24
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IDK I like there is off the beating path areas in the game. The Falls, Lornar's Pass, Mineral springs... yadda yadda yadda... its an adventuring area... IMHO.

As to the running factor. common Prophecies has FREE max armor in the desert that people Often conveniently forget about. and a run from Ascalon to LA is pretty easy, from there you can either go to factions kaineng for max armor, or even kourna for max 1k armor in NF, or free armor in the desert via a rather easy Henchmen heroway walk to sanctum cay, and do that mission.

Point is most do not need to get run, but choose to cause they do not want to play. I suppose thats within their right to do it, but its not like Anet wants it done either... I think thats apparent by the locked gates in Factions and NF, and the optional grind requirements for armors in GW:EN.

I will point out that you can get runs into Vabbi for armors from Kourna through the desolation with little effort. But its never been that big a deal for it to happen. Why? cause gee wiz there just is no reason to do it. Now when they offer 1k a piece max armor in kourna... Get that and then save up for what you want later... No biggy.

The concept of a RUN someplace or a ferry is not dead. it still happens, but the demand for such things have been drastically reduced with the inception of every chapter and now expansion. I think thats a good thing myself. the more options you have the less people get exploited.
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Old Sep 11, 2007, 12:25 AM // 00:25   #25
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Desert is not max armor. Notice how they put duplicate npc collector (giving the same items) in desert and shiver peaks, as well as duplicate elite skill monsters for camping.

My feelings, you should do it once the "proper" way, after that, it's up to you.
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Old Sep 11, 2007, 12:43 AM // 00:43   #26
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ANET did make the run to Droks and the Grotto harder...
Mind Freeze used to have a 20 second recharge time as you can see in the still unupdated skills list here at Guild Wars Guru.
Now it's an 8 second recharge.
Though making runs harder to droks may not have been unintentional, it still does effect it.
And I must tell you, I'm terible at running so I get raped by ice imps. lol.
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Old Sep 11, 2007, 12:47 AM // 00:47   #27
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While we're at it, why not make Anet make characters to do the runs for us?
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Old Sep 11, 2007, 12:56 AM // 00:56   #28
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Bloodstone Fen bonus is impossible to solo
My VwK ritualist disagrees.

All my other characters disagree on the bonus not being doable with henchies.

Hint: there's a don't attack mode.

Quote:
Though making runs harder to droks may not have been unintentional, it still does effect it.
And I must tell you, I'm terible at running so I get raped by ice imps. lol.
Don't dervishes hit the auto-run button, then go afk for that run?
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Old Sep 11, 2007, 01:13 AM // 01:13   #29
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Quote:
Originally Posted by Tender Wolf
OMG finally! Someone who agrees with me! Fine, if they don't make the areas easier, why not add more outposts?



I don't appreciate being called lazy...FYI, I have beaten the game. But armor is needed. Not my fault the only good max ranger armor is in the Southern Shiverpeaks. Max armor is more protection. If you don't think so, whatever. But that doesn't mean you have to bash me for speaking my mind. I live in America - freedom of speech.
You can get max armor in places other than the South Shivers (as you show), but some areas of the game were designed to be played with non-max armor. Better protection is nice, but not necessary until the South Shiverpeaks.

Also I disagree with more outposts. The majority of areas without a connecting outpost aren't too hard to get to. I can't think of one that is actually too challenging, Dreadnaught's was the hardest, and even that was not that bad.

Quote:
Originally Posted by Age
I will say this that there needs to be an outpost in the South Side of Lornar's Pass or Dread naughts Drift.This is so a player can use lvl20 henchies to complete their GMC title and not to think of DCs.
There needs to be one in Mineral Springs for this as well.
Reconnects are back, so DCs are not much of a problem. Basically an outpost there would only save time or provide a space for vanquishers to clear any DP without using items. GMC and Skill Hunter in Tyria are not difficult to get with Heroes and Henchies, same with the majority of skill caps.
Had Reconnects not been put in the game, I'd be slightly more likely to sign.

Quote:
Originally Posted by EternalTempest
Desert is not max armor. Notice how they put duplicate npc collector (giving the same items) in desert and shiver peaks, as well as duplicate elite skill monsters for camping.

My feelings, you should do it once the "proper" way, after that, it's up to you.
Desert is max with the condition that you can't use Insignias.
And I agree, the first time should be done properly.
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Old Sep 11, 2007, 01:16 AM // 01:16   #30
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Quote:
Originally Posted by Tender Wolf
I don't appreciate being called lazy...FYI, I have beaten the game. But armor is needed.
You don't need the max armor until you reach droks via the normal progression of the game. So how is wanting to skip part of the game not laze

Quote:
Not my fault the only good max ranger armor is in the Southern Shiverpeaks.
If you think that then either work your way there normally or go find yourself a runner who can make it. Don't ask to make the run easier just because you can't handle it.
Quote:
Max armor is more protection. If you don't think so, whatever.
Protection that you don't need at that point unless you really suck at playing guild wars.
Quote:
But that doesn't mean you have to bash me for speaking my mind. I live in America - freedom of speech.
And we are perfectly free to tell you how bad your idea actually is when you bring it up. Also the moderators here are under no obligation to let you say whatever you like on their forums, they just aren't allowed to stop you saying it elsewhere. So bringing up freedom of speech doesn't really mean much.

Quote:
Originally Posted by =HT=Ingram
common Prophecies has FREE max armor in the desert that people Often conveniently forget about.
Free armor in a skin that we might not like, and without the ability to take insignia I would hesitate to call it max armor.

Quote:
Originally Posted by gameshoes3003
ANET did make the run to Droks and the Grotto harder...
Mind Freeze used to have a 20 second recharge time as you can see in the still unupdated skills list here at Guild Wars Guru.
Now it's an 8 second recharge.
Though making runs harder to droks may not have been unintentional, it still does effect it.
And I must tell you, I'm terible at running so I get raped by ice imps. lol.
My theory is that ANET has stopped caring about how hard the droks run is, so they won't do anything to deliberately make it easier or harder apart from bug fixes.

Last edited by bilateralrope; Sep 11, 2007 at 01:19 AM // 01:19..
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Old Sep 11, 2007, 01:17 AM // 01:17   #31
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I don't appreciate being called lazy...FYI, I have beaten the game. But armor is needed. Not my fault the only good max ranger armor is in the Southern Shiverpeaks. Max armor is more protection. If you don't think so, whatever. But that doesn't mean you have to bash me for speaking my mind. I live in America - freedom of speech.
Sorry, but if you do not want to play through the game and you want to waste your time on multiple runs, you are lazy. It's not an insult, but you are. Congratulations for beating the game, that doesn't mean you aren't lazy.

Do you want to know why max armor is in the southern shiverpeaks? Because it's not needed before it. How do you think the people managed without it when there were no runners? How do you think people who actually play the game manage without max armor?

I'm not bashing you, I'm disagreeing with you. May I ask why you're bringing up freedom of speech? Last time I checked this is guru, not the US.

Last edited by Arkantos; Sep 11, 2007 at 01:21 AM // 01:21..
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Old Sep 11, 2007, 01:22 AM // 01:22   #32
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Quote:
Originally Posted by =HT=Ingram
IDK I like there is off the beating path areas in the game. The Falls, Lornar's Pass, Mineral springs... yadda yadda yadda... its an adventuring area... IMHO.

As to the running factor. common Prophecies has FREE max armor in the desert that people Often conveniently forget about. and a run from Ascalon to LA is pretty easy, from there you can either go to factions kaineng for max armor, or even kourna for max 1k armor in NF, or free armor in the desert via a rather easy Henchmen heroway walk to sanctum cay, and do that mission.

Point is most do not need to get run, but choose to cause they do not want to play. I suppose thats within their right to do it, but its not like Anet wants it done either... I think thats apparent by the locked gates in Factions and NF, and the optional grind requirements for armors in GW:EN.

I will point out that you can get runs into Vabbi for armors from Kourna through the desolation with little effort. But its never been that big a deal for it to happen. Why? cause gee wiz there just is no reason to do it. Now when they offer 1k a piece max armor in kourna... Get that and then save up for what you want later... No biggy.

The concept of a RUN someplace or a ferry is not dead. it still happens, but the demand for such things have been drastically reduced with the inception of every chapter and now expansion. I think thats a good thing myself. the more options you have the less people get exploited.
That collectors armour in the desert can't have insignias on it I have a set of Southpeak ones and I can't put insignias on them.I would then suggest moving all the armour in Droks to LA so that you can do Random Arenas at lvl17,18 or above.The basic reason it was at Droks was for PvPing at TA and HA as well as GvG during Prophecies only.The run in question has had so many nerfs just try it with 3 heros and 2 lvl10 henchies out of Lorna's that is why an outpost is needed in the Southside.Prophecies is outdated compared to Factions and Nightfall.It needs revamping.
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Old Sep 11, 2007, 01:28 AM // 01:28   #33
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I don't appreciate being called lazy...FYI, I have beaten the game. But armor is needed. Not my fault the only good max ranger armor is in the Southern Shiverpeaks. Max armor is more protection. If you don't think so, whatever.
It's not needed. The game is designed in such a way that you do not need max armor before you arrive to Droknar's Forge the normal way.

Quote:
But that doesn't mean you have to bash me for speaking my mind. I live in America - freedom of speech.
Free speech does not mean what you think it means.
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Old Sep 11, 2007, 01:29 AM // 01:29   #34
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I for one would like Beacon's Perch to be made into party size of 8 and with lv20 henchmens; so to make it just as possible to "fight your way to Camp Rankor/War Camp" on my own with any typical Heroes/Hench team setting.
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Old Sep 11, 2007, 01:32 AM // 01:32   #35
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Quote:
Originally Posted by Random Monk
You can get max armor in places other than the South Shivers (as you show), but some areas of the game were designed to be played with non-max armor. Better protection is nice, but not necessary until the South Shiverpeaks.

Also I disagree with more outposts. The majority of areas without a connecting outpost aren't too hard to get to. I can't think of one that is actually too challenging, Dreadnaught's was the hardest, and even that was not that bad.

Reconnects are back, so DCs are not much of a problem. Basically an outpost there would only save time or provide a space for vanquishers to clear any DP without using items. GMC and Skill Hunter in Tyria are not difficult to get with Heroes and Henchies, same with the majority of skill caps.
Had Reconnects not been put in the game, I'd be slightly more likely to sign.

Desert is max with the condition that you can't use Insignias.
And I agree, the first time should be done properly.
I still get disconnects remember it is within 10 mins and I have gone longer than that then again KC has maxed armour as well.

@Arkantos.How to you expect some who is at lvl 17 + to compete in RA when they get to LA they have The Battle Islands to go to instead of Yaks Bend Arena?They need Droks if Prophecies only to be competive.
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Old Sep 11, 2007, 01:37 AM // 01:37   #36
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@Arkantos.How to you expect some who is at lvl 17 + to compete in RA when they get to LA they have The Battle Islands to go to instead of Yaks Bend Arena?They need Droks if Prophecies only to be competive.
This is why ANet made PvP characters.
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Old Sep 11, 2007, 01:44 AM // 01:44   #37
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Quote:
Originally Posted by Arkantos
This is why ANet made PvP characters.
That is when you are 50% UAXed.
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Old Sep 11, 2007, 01:46 AM // 01:46   #38
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Originally Posted by Age
That is when you are 50% UAXed.
If their PvE character can RA, they can roll a PvP character to RA.
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Old Sep 11, 2007, 01:49 AM // 01:49   #39
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hehe Well the main thing I like about Prophecies is that it has the best armor for some professions (in my opinon) and the fact that you can come back to a mission and complete ONLY the bonus later. But other than that, I don't really care for it. It's my least favorite campaign and storyline. That's why I didn't really want to have to get through it to get the armor.
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Old Sep 11, 2007, 01:52 AM // 01:52   #40
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I love the OP claiming he has the "right to free speech" but then saying we don't have the right to free speech to shoot him down.

Anyway, can a mod just close this. The OP is just being arguementive and there is nothing constructive here.
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